![]() The sweetspot would be 2-3 barges per âlow traffic islandâ, where you do not produce items often, in addition to a barge for each 1-2 high priority islands, and if preferred, a barge buddy. Most of this strategy also relies on enough produced barges for the nework. Do a search in the file for . Windows default location: C:UsersAppDataRoamingCarrier Command 2savedgames.![]() Any newly conquered islands should be used to produce anything you want right away with the tips above, and only integrated into the basic network once you are too far away from it, or you are not gonna need time-critical resupplys from it anymore. To unlock all blueprints in your saved game edit the save game file: Find in save.xml in the save games folder. Mostly those you still have in sufficient stock on the carrier. The best way to utilize all of the parts mentioned in the guide, is to use the basic setup for unimportant, non-critical assets. However, even with all of these tips, you probably dont want to spend all day in you logi screen. Once at the next island, or at least close, call it in again with a small order, and cancel it after you see it has set course towards you. You can leave a barge close to you, while you capture an island, and afterwards transfer quickly produced goods withou timeloss. Now, should you produce resources, you can send them directly from the island to you, instead of to the warehouse.Ä¢: Take a companion for the long ride. cut all inter-island connections that production facility has, then connect the barge only to that island. ![]() This opens up the possibility of at least these two options:Ä¡: Leave the Barge at a frontline island, from which you want to be resupplied directly. READ: Carrier Command 2 Basic Guide For Carriers Once they are en-route, simply cut all their green lines, and they will stay at the island you sent them to, or in the water next to where they resupplied you⦠sad, cold and alone in the vast emptiness you abandon them in. Just leave the barges at their previously designated target, indicated by the white line. Tired of barges not being there when you need them? Fear not, for the solution is easy: Conceptually, the game is incredible, ambitious, and innovative with its focus on team-based strategic. this can also be used to set multiple barges on course to your carrier, straight from the production islands. Carrier Command 2 is the most perplexing and lop-sided game Iâve ever reviewed. After a delivery is scheduled,loaded, and the white barge path to the carrier visible, you can disconnect the island at any time, without impact on the delivery of this order. Plan ahead, and this can greatly impact how fast your conquest moves forward. This is the easiest to learn, since it only involves not connecting the supply island to your carrier, until you have placed a complete order. This will prevent unwanted deliveries, and long wait times for important supplies. There are a few tricks in the current logistics system, that only those who explored it know well.
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